I’ve taken the Javascript file for bomomo.com and coded it into Actionscript 3.0 using FlashDevelop 3. The original bomomo had 20 different styles; this one only has one. I’ve also cleaned up the code and reduced it by about half so that it is a lightweight Flash application. You can check out the demo below using your mouse and keyboard: click and drag to draw, and space to clear. Next, I’ll be adding Wiimote support. I’m also looking into AS3 algorithms to create water ripples, and brainstorming for other interactive elements I can add into WiiPaint 2 (Grant Skinner’s Flash gallery is a great source of inspiration).
Bomomo lite
I’ve taken the Javascript file for bomomo.com and coded it into Actionscript 3.0 using FlashDevelop 3. The original bomomo had 20 different styles; this one only has one. I’ve also cleaned up the code and reduced it by about half so that it is a lightweight Flash application. You can check out the demo below using your mouse and keyboard: click and drag to draw, and space to clear. Next, I’ll be adding Wiimote support. I’m also looking into AS3 algorithms to create water ripples, and brainstorming for other interactive elements I can add into WiiPaint 2 (Grant Skinner’s Flash gallery is a great source of inspiration).